Extends:
Modifiers:
Source code
SFCharacter.SFBabyMite2%%
| eAttitude | AttitudeToCreature (Pawn Other) |
{
fMeleeDamage=5.000000
bFightOtherCreatures=False
TimeBetweenAttacks=0.600000
AirSpeed=320.000000
AccelRate=200.000000
}